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Papa stache small box
Papa stache small box






papa stache small box

Pup also tells the Haruspex that there are other children gathered elsewhere in the Stone Yard Quarter who will also provide him with cache locations. Pup will give the Haruspex the location of two caches: one located in the Cape and one southeast of the Bridge Square next to a broken bridge. The locations of Act 2's quest-relevant caches and the groups of children associated with them (circled in black & white). The children think the first and only other adult they've invited into their game has killed Isidor Burakh and say that the man has been leaving behind scary and threatening notes. One of the children - Pup - tells the Haruspex that they know he is searching for his father's murderer and believe that they can help him find the killer. (As stated above, despite this instruction, items left do not appear to impact future caches' contents.) He is told that if ever he takes items from a cache, he must leave behind a note in addition to items of equal value. As an example, if caches have been ignored until after Day 8, and Twyrine is consumed, then Day 8's intended rare caches will be marked, even though their contents are actually those of Day 7, and therefore average.ĭuring Act 2 ( Day 2 07:30 - Day 4 07:30), children outside the Cathedral will introduce the Haruspex into their cache game. However consumed Twyrine will incorrectly mark caches for the present day, even if Day 7's caches are still in place. If caches are ignored entirely until the dawn of Day 8, or any days after that, Day 7's cache spawn state will remain present until a cache is investigated (after which caches will resume their intended schedule, resetting on the following day's dawn). * The first cache (or any quality) that the Haruspex inspects after 07:30 on Day 7 will include the Mysterious Note.Days 4-10 Days 4-10 feature five rare caches each day.* Day 11 On Day 11 there are six rare children's caches. Day 3 In addition to the aforementioned scripted caches, which may be investigated on Day 3 rather than 2, Day 3 features two rare caches. These five caches are also exceptional in that they do not reset on Day 3. Should they become rare caches this way, Twyrine will still not recognize them. Day 2 Day 2 does not feature any natural rare caches, however this is presumably because of Act 2's five scripted caches, which initially feature average cache loot, but will refresh their loot (often becoming rare caches) once the Haruspex has spoken with their respective children.

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Their potential loot still appears to vary, in that reloading any given day results in inconsistent Shmowder spawns.ĭay 1 On Day 1 there is just one rare children's cache. Rare cache spawning follows a strict schedule, which determines where and when they appear.

papa stache small box

The following items can be found in caches. In addition to their usual items, both cache categories can sometimes contain kids' notes, however aside from the scripted kids' quest notes, notes' inclusion in caches appears to be inconsistent.ĭespite the kids' instruction to leave items and notes behind in caches, quality and quantity of items left behind does not appear to affect future caches' contents (namely Shmowder's spawn rate, which has 20% probability to appear in rare caches.). Rare caches' spawn rate follows a scripted schedule that can be viewed below. Consuming Twyrine will only reveal rare caches on the map (in addition to other relevant plot events). Depending on the day, rare caches account for 0-6 of all total caches (most often 5). All rare caches contain at least 2 Fingernails.

  • Rare caches contain 3-9 items, which consist of the aforementioned "scrap items" as well as ammo, Fingernails, and most notably Shmowder.
  • Consuming Twyrine will not reveal normal caches on the map. The vast majority of each day's caches will fall into this category.
  • Normal caches contain 1-5 "scrap items", which can be summarized as snacks, repair items, and items used in trading.
  • In terms of their spawned items, each day caches are assigned to one of two categories: Consuming Twyrine can reveal some caches' location on the map, however doing so will not change their contents. Caches reset at 07:30 each day, except for 5 particular caches on Day 3 due to a scripted quest that remains available for all of Act 2 (which ends at 07:30 on Day 4). There are 23 caches spread across the town. Map of all children's cache locations (in green). According to local children, they are used by the kids of the Town as part of a game. Children's Caches are small, hidden boxes scattered throughout the Town in Pathologic 2.








    Papa stache small box